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超级加热配方 (Super Heating Recipe)

超级加热配方使用高温将物品转换为其他物品。

基本结构

js
ServerEvents.recipes(event => {
  event.custom({
    type: "anvilcraft:super_heating",
    ingredients: [
      {
        items: "minecraft:sand"
      }
    ],
    results: [
      {
        id: "minecraft:glass",
        count: 1
      }
    ],
    fluid: "minecraft:lava"
  })
})

字段说明

type

固定值 anvilcraft:super_heating,标识这是一个超级加热配方。

ingredients (输入物品)

输入物品列表,每个元素包含:

  • items: 物品ID(可以是单个物品ID字符串或物品ID数组)
  • count: 物品数量(可选,默认为1)

results (输出物品)

输出物品列表,每个元素包含:

  • id: 物品ID
  • count: 物品数量

fluid (流体)

流体类型,如 "minecraft:water" 或 "minecraft:lava"

实用方法

js
ServerEvents.recipes(event => {
  // 超级加热配方 - 不同的构造函数参数组合
  event.recipes.anvilcraft.super_heating("anvilcraft:sand_to_glass") // 仅ID
  
  event.recipes.anvilcraft.super_heating(
    "minecraft:sand",                     // 输入
    [{ id: "minecraft:glass", count: 1 }]// 输出
  )
  
  event.recipes.anvilcraft.super_heating(
    "minecraft:sand",                     // 输入
    [{ id: "minecraft:glass", count: 1 }],// 输出
    "minecraft:lava"                     // 流体
  )
})

KubeJS 风格构建器

js
ServerEvents.recipes(event => {
  event.recipes.anvilcraft.super_heating()
    .requires("minecraft:sand")          // 输入物品
    .result("minecraft:glass")           // 输出物品
    .cauldron("minecraft:lava")          // 需要的流体
})

使用示例

将沙子超级加热成玻璃:

js
ServerEvents.recipes(event => {
  event.recipes.anvilcraft.super_heating()
    .requires("minecraft:sand")
    .result("minecraft:glass")
    .cauldron("minecraft:lava")
})

Released under the CC-BY-NC-SA 4.0 License.