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Boiling Recipe

Boiling recipes process items with cauldron fluid and campfire-related environmental conditions.

Basic Structure

json
{
  "type": "anvilcraft:boiling",
  "ingredients": [
    { "items": "minecraft:kelp" }
  ],
  "results": [
    { "id": "minecraft:dried_kelp", "count": 1 }
  ],
  "fluid": "minecraft:water",
  "consume": 1,
  "transform": "minecraft:water"
}

Field Description

  • type: Fixed value anvilcraft:boiling
  • ingredients: Input item list
  • results: Output result list (supports chance outputs)
  • fluid: Required cauldron fluid
  • consume: Fluid consume amount (negative values produce fluid)
  • transform: Target fluid state after processing

Notes

  • This recipe typically relies on lit campfire environment checks
  • Combine consume and transform for fluid state transitions

Released under the CC-BY-NC-SA 4.0 License.