Anvil Collision Craft Recipe
This recipe triggers when an anvil hits a target block above a configured speed threshold.
Basic Structure
json
{
"type": "anvilcraft:anvil_collision",
"anvil": { "blocks": "minecraft:anvil" },
"consume": false,
"hitBlock": { "blocks": "minecraft:stone" },
"transform_blocks": [
{
"input_block": { "blocks": "minecraft:stone" },
"output_block": { "state": { "Name": "minecraft:cobblestone" }, "chance": 1.0 }
}
],
"output_items": [
{ "id": "minecraft:gravel", "count": 1 }
],
"speed": 6
}Field Description
type: Fixed valueanvilcraft:anvil_collisionanvil: Anvil block predicateconsume: Whether the anvil is consumedhitBlock: Hit target block predicatetransform_blocks: Block transform listoutput_items: Item drop outputsspeed: Minimum collision speed threshold