Mob Transform With Item Recipe
This recipe performs a special entity transformation based on held items and per-item probability.
Basic Structure
json
{
"type": "anvilcraft:mob_transform_with_item",
"input": "minecraft:zombie",
"ingredients": [
{ "items": "minecraft:golden_apple" }
],
"special_result": "minecraft:zombie_villager",
"item_result": { "id": "minecraft:gold_nugget", "count": 1 },
"chance_percent_per_item": 10,
"tag_predicates": [],
"tag_modifications": [],
"transform_options": []
}Field Description
input: Source entity typeingredients: Trigger item predicatesspecial_result: Target entity type for special transformitem_result: Main-hand item set after transformchance_percent_per_item: Probability percent per held item counttag_predicates/tag_modifications/transform_options: Advanced NBT conditions/options