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Mesh Recipe

Mesh recipes transform input items under scaffolding (mesh) conditions.

Basic Structure

json
{
  "type": "anvilcraft:mesh",
  "ingredients": [
    { "items": "minecraft:gravel" }
  ],
  "results": [
    { "id": "minecraft:flint", "count": 1 }
  ]
}

Field Description

  • type: Fixed value anvilcraft:mesh
  • ingredients: Input item list
  • results: Output result list (supports chance outputs)

Notes

  • Usually used for sieve/filter style conversions
  • Requires the expected block environment (scaffolding)

Released under the CC-BY-NC-SA 4.0 License.