Mesh Recipe
Mesh recipes filter and transform drops under mesh/scaffolding conditions.
Basic Structure
js
ServerEvents.recipes(event => {
event.custom({
type: "anvilcraft:mesh",
ingredients: [
{ items: "minecraft:gravel" }
],
results: [
{ id: "minecraft:flint", count: 1 }
]
})
})Field Description
type: Fixed valueanvilcraft:meshingredients: Input item listresults: Output result list (supports chance results)
KubeJS Style Builder
js
ServerEvents.recipes(event => {
event.recipes.anvilcraft.mesh()
.requires("minecraft:gravel")
.result("minecraft:flint")
})Common Methods
requires(...): Add ingredientresult(...): Add result (with count/chance overloads)